celluloidconcurrent-rubyeventmachine
21.11
A long-lived project that still receives updates
Modern concurrency tools including agents, futures, promises, thread pools, actors, supervisors, and more. Inspired by Erlang, Clojure, Go, JavaScript, actors, and classic concurrency patterns.
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7.21
No release in over 3 years
There's a lot of open issues
EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
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4.7
No release in over 3 years
Low commit activity in last 3 years
Celluloid enables people to build concurrent programs out of concurrent objects just as easily as they build sequential programs out of sequential objects
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