Project
Reverse Dependencies for rmagick
The projects listed here declare rmagick as a runtime or development dependency
0.0
The wrapper utility for texvc command
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Activity
0.0
Automatically generate Sprite Images and the corresponding CSS using RMagick and Liquid.
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0.0
This is a basic image-processor plugin for the Thingfish digital asset manager. It extracts image-related metadata from uploaded media files, and generates one or more thumbnail images as related resources.
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0.0
* Updated support for right_s3 gem
* RDoc Documentation {available at Rubyforge}[http://carrierwave.rubyforge.org/rdoc].
* Source code {hosted at GitHub}[http://github.com/jnicklas/carrierwave]
* Please {report any issues}[http://github.com/jnicklas/carrierwave/issues] on GitHub
* Please direct any questions at the {mailing list}[http://groups.google.com/group/carrierwave]
* Check out the {example app}[http://github.com/jnicklas/carrierwave-example-app]
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0.0
ThumbGen is a Ruby gem that simplifies the creation of article thumbnails by allowing developers to easily generate and customize thumbnails with text overlays. Ideal for blogs, news sites, and any content-driven platforms.
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0.0
create thumbnails via RMagick
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0.0
Thumbshooter creates thumbshots of websites using webkit and qt4.
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0.0
A simple map tile generator that divides huge images into classifed levels, with small tile images.
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0.0
A tool for creating timelapses by generating screenshots using common utilities like scrot.
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0.0
A Rails engine for carrierwave upload illustrations with minimum fuss.
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0.0
the tool that find odd images
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0.0
the tool that find odd images
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0.0
Captcha generator for rails
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0.0
Image tiling with Ruby
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0.0
A custom modification of locomotive
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0.0
Scan the schedule of garbage collection in Tsukuba from PDF.
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0.0
Slicing a PDF into images
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0.0
For reals, it draws waveforms, man
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tubemp is a tiny web-application which creates and serves thumbnail-images from YouTube embed-codes. These images link to the video and look like embedded videos.
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Tea is a library for making simpler games from a simpler age. It's designed with these things in mind: - 0 is better than 1, and 1 is better than 2. - Simplicity beats speed. - Value and convenience can sometimes beat simplicity. - Procedural beats object-oriented in a dead-heat.
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Activity