Runs your UIAutomation tests from the command line for both iPhone and iPad, in the simulator or on your device.
Supports coffeescript and javascript.
On the Command Line
Running tests
Make sure bwoken is properly installed. Then, build your project and run all your tests via:
# will build and run all of your tests
$ bwoken test
# will run one file, relative to integration/coffeescript/{iphone,ipad}/
# (note: no file extension)
$ bwoken test --focus some_test # runs this test on (iphone and ipad) OR (connected iDevice)
$ bwoken test --focus some_test --family iphone
structuring your test files
To add new coffeescript test, add those file to the /integration/coffeescript/iphone or /integration/coffeescript/ipad folder. To add new javascript test, if the iphone and ipad folder don't exist in the /integration/javascript forlder, create them. Then copy your test file inside those folder depending on your target. Your file hierarchy should look something like this
| integration
| coffeescript
| iphone
| exemple.coffee
| ipad
| example.coffee
| javascript
| iphone
| myTest.js
| ipad
| myiPadtest.js
|tmp
Note that your test scripts inside the coffeescript and javascript folder will be copied to their equivalent folder in the /tmp folder(ie: /tmp/javascript/iphone/myTest.js), so all your import statement should be relative to that location (ie: #import "../filetoImport.js" for file in the javascript folder)
Simulator or Device?
To run bwoken tests on your device, just plug it in! And if you want to run tests in the simulator, just unplug it!
# without a device connected, will run on the simulator:
$ bwoken test
# with a device connected, will run on the device:
$ bwoken test
# with a device connected, will run on the simulator:
$ bwoken test --simulator
Your tests will look something like this:
$ bwoken test
Building.............................................................................
.....................................................................................
.....................................................................................
.....................................................................................
.....................................................................................
.....................................................................................
.....................................................................................
................................................................................
Build Successful!
iphone favorites.js
Start: Favoriting a repository
Debug: tap tableViews["Repositories"].cells["CITravis by Travis-ci"]
Debug: tap navigationBar.rightButton
Debug: tap actionSheet.elements["Add"]
Debug: tap navigationBar.leftButton
Debug: tap navigationBar.elements["Favorites"]
Debug: navigationBar.elements["Favorites"].scrollToVisible
Debug: tap navigationBar.elements["All"]
Pass: Favoriting a repository
Start: Unfavoriting a repository
Debug: tap navigationBar.elements["Favorites"]
Debug: tap tableViews["Repositories"].cells["CITravis by Travis-ci"]
Debug: tap navigationBar.rightButton
Debug: tap actionSheet.elements["Remove"]
Debug: tap navigationBar.leftButton
Debug: should be true null
Debug: tap navigationBar.elements["All"]
Pass: Unfavoriting a repository
Complete
Duration: 23.419741s
All the switches
Here's a list of all the switches that bwoken takes for the test
command:
$ bwoken test -h
[...]
--simulator Use simulator, even when an iDevice is connected
--device Use given device (name or id)
--family Test only one device type, either ipad or iphone. Default is to test on both
--scheme Specify a custom scheme
--product-name Specify a custom product name (e.g. --product-name="My Product"). Default is the name of of the xcodeproj file
--integration-path Specify a custom directory to store your test scripts in (e.g. --integration-path=uiautomation/path/dir). Note that this folder still expects the same directory structure as the one create by `bwoken init`.
--formatter Specify a custom formatter (e.g., --formatter=passthru)
--focus Specify particular tests to run
--clobber Remove any generated file
--skip-build Do not build the iOS binary
--configuration The build configruation to use (e.g., --configuration=Release)
--sdk-version The SDK version to use (e.g., --sdk-version=6.1)
--verbose Be verbose
-h, --help Display this help message.
In Your Code
Like Javascript?
Sometimes we'd like to have some javascript help us out. For example, what if you'd like Underscore.js in your test suite? Simple! Just put it in integration/javascript
and import it in your test:
#import "../underscore.js"
Bring in Libraries!
Wanna bring in tuneup.js, mechanic, or underscore without manually downloading them first? Just use #github
instead of #import
:
#github "jashkenas/underscore/underscore.js"
#github "alexvollmer/tuneup_js/tuneup.js"
#github "jaykz52/mechanic/src/mechanic-core.js"
Installation
Create an iOS project
If you don't have an iOS project already, go ahead and create it. If you already have a project, no worries: you can install bwoken at any point.
Ensure your project is in a workspace rather than simply a project:
- In Xcode, select File -> Save as workspace...
- Save the workspace in the same directory as your .xcodeproj file
Note: This is done automatically if you use CocoaPods. I highly suggest you do!
Prerequisites
Ensure Xcode is up-to-date.
Install rvm via the instructions. Ensure your after_cd_bundler rvm hook is enabled:
$ chmod u+x ~/.rvm/hooks/after_cd_bundler
Install
NOTE: Do NOT use sudo
to install or run bwoken. It will almost definitely fail you.
In the terminal, inside the directory of your project (e.g., you should see a ProjectName.xcodeproj
file), create .ruby-version
and .ruby-gemset
files and trigger their use:
$ echo '2.1.0' > .ruby-version
$ echo 'my_project' > .ruby-gemset
$ cd .
Install bundler (a ruby library dependency manager) and init:
$ gem install bundler # idempotent; might already be installed and that's ok
$ bundle init
This will create a Gemfile
. Add bwoken to it and bundle:
$ echo "gem 'bwoken', '2.0.0'" >> Gemfile
$ bundle
The last installation step is to initialize the bwoken file structure:
$ bwoken init
Now, you can start using it!
The Dirty Little Installation Method
Technically, you can skip this entire Installation section and just run sudo gem install bwoken && bwoken init
. This is listed here for completeness, but you really shouldn't install gems this way. This installation method will almost certainly not work with versions of OS X prior to Mavericks.
Contributors
Special thank you goes out to everyone who's helped with bwoken. Here's a (probably incomplete) list of those folks:
- Brad Grzesiak (listrophy)
- Jaymes Waters (jaym3s)
- Jonathan Penn (jonathanpenn)
- Ryland Herrick (rylnd)
- Whitney Young (wbyoung)
- David Gagnon (mrdavidgagnon)
- otusweb
- Alec Gorge (alecgorge)
Contributing
- Fork it
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Added some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create new Pull Request