MotionPixateLayout
This project adds a simple DSL to your Rubymotion UIViewControllers to create subviews to be styled with Pixate.
The idea is inspired by Teacup, which has an awesome layout/subview DSL for laying out your controllers. While this DSL is great, Teacup brings in a lot of style/stylesheet features that are not useful to Pixate users. MotionPixateLayout also adds a convenient shorthand selector to quickly set the styleId and styleClass of subviews.
A quick example
class MyViewController < UIViewController
pixate_layout '#my-view.fancy' do
UILabel '#title-label.small.green', text: 'My Title'
UIButton '#ok-button.call-to-action'
UIView '#parent' do
UILabel '#child'
end
end
end
This code hooks into UIViewController's viewDidLoad
mode and:
- Sets
view.styleId
to 'my-view' - Sets
view.styleClass
to 'fancy' - Adds a UILabel with these attributes as a subview of the controller's view:
- styleId: 'title-label'
- styleClass: 'small green'
- text: 'My Title'
- Adds a UIButton with these attributes as a subview of the controller's view:
- styleId: 'ok-button'
- styleClass: 'call-to-action'
- Adds a UIView with styleId of 'parent' to the controllers view with a child subview with styleId 'child'
Accessing subviews
MotionPixateLayout adds a subviews
accessor to UIViewController that returns a hash of the controller's main view's subviews, where the keys are the styleId of the subview. To set the text of the title-label in the above example, we can access the subview by its id:
class MyViewController < UIViewController
# pixate_layout { ... }
def update_label_text
subviews['title-label'].text = 'An updated title'
end
end
Context and lifecycle
Be aware that inside the pixate_layout block is instance_eval'ed in the context of a proxy object, so you can't call methods on or add instance variables to your controller there. MotionPixateLayout adds 2 lifecycle hooks, before_pixate_layout
and after_pixate_layout
that execute in the context of your controller instance before and after the layout block, respectively.
class MyViewController < UIViewController
pixate_layout do
@layout = true # Does not set an instance variable in controller
end
before_pixate_layout do
@layout = true # sets @layout instance variable in controller
end
after_pixate_layout do
@layout = true # sets @layout instance variable in controller
end
end
Installation
If you're using Bundler, just add gem 'motion-pixate-layout'
to your Gemfile, and bundle install
.
Make sure you've vendored the Pixate framework and set up motion-pixate.
To-do
- Generalize to work with NUI in addition to Pixate (rename?)
- More examples
Suggestions? Comments?
I'd love some.
Contributions
Are welcome. Please fork and submit a pull request with some specs.