PGN
A PGN parser and FEN generator for ruby.
Usage
Creating games from pgn files
On the command line, it is easy to read in and play through chess games in portable game notation format.
> games = PGN.parse(File.read("./examples/immortal_game.pgn"))
> game = games.first
> game.play
Play through the game using a
or left arrow to move backward, and d
or right arrow to move forward. q
or ^C
quits play mode.
♜ ♞ ♝ ♛ ♚ ♝ ♞ ♜
♟ ♟ ♟ ♟ ♟ ♟ ♟ ♟
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
♙ ♙ ♙ ♙ ♙ ♙ ♙ ♙
♖ ♘ ♗ ♕ ♔ ♗ ♘ ♖
♜ ♞ ♝ ♛ ♚ ♝ ♞ ♜
♟ ♟ ♟ ♟ ♟ ♟ ♟ ♟
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ ♙ _ _ _
_ _ _ _ _ _ _ _
♙ ♙ ♙ ♙ _ ♙ ♙ ♙
♖ ♘ ♗ ♕ ♔ ♗ ♘ ♖
...
You can also access all of the information about a game.
> game.positions.last
=>
♜ _ ♝ ♚ _ _ _ ♜
♟ _ _ ♟ ♗ ♟ ♘ ♟
♞ _ _ _ _ ♞ _ _
_ ♟ _ ♘ ♙ _ _ ♙
_ _ _ _ _ _ ♙ _
_ _ _ ♙ _ _ _ _
♙ _ ♙ _ ♔ _ _ _
♛ _ _ _ _ _ ♝ _
> game.positions.last.to_fen
=> r1bk3r/p2pBpNp/n4n2/1p1NP2P/6P1/3P4/P1P1K3/q5b1 b - - 1 22
> game.result
=> "1-0"
> game.tags["White"]
=> "Adolf Anderssen"
It is possible to create a game without parsing a pgn file.
moves = %w{e4 c5 c3 d5 exd5 Qxd5 d4 Nf6}
game = PGN::Game.new(moves)
Note that if you simply want an abstract syntax tree from the pgn file,
you can use PGN::Parser.parse
.
Dealing with FEN strings
Forsyth Edwards Notation is a compact way to represent all of the information about a given chess position. It is easy to convert between FEN strings and chess positions.
> fen = PGN::FEN.start
=> rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
> fen = PGN::FEN.new("r1bk3r/p2pBpNp/n4n2/1p1NP2P/6P1/3P4/P1P1K3/q5b1 b - - 1 22")
> position = fen.to_position
=>
♜ _ ♝ ♚ _ _ _ ♜
♟ _ _ ♟ ♗ ♟ ♘ ♟
♞ _ _ _ _ ♞ _ _
_ ♟ _ ♘ ♙ _ _ ♙
_ _ _ _ _ _ ♙ _
_ _ _ ♙ _ _ _ _
♙ _ ♙ _ ♔ _ _ _
♛ _ _ _ _ _ ♝ _
> position.to_fen
=> r1bk3r/p2pBpNp/n4n2/1p1NP2P/6P1/3P4/P1P1K3/q5b1 b - - 1 22
Installation
Add this line to your application's Gemfile:
gem 'pgn'
And then execute:
$ bundle
Or install it yourself as:
$ gem install pgn
Contributing
- Fork it
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Add some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create new Pull Request