ServerEngine
ServerEngine is a framework to implement robust multiprocess servers like Unicorn.
Main features:
Heartbeat via pipe
& auto-restart
/ \ ---+
+------------+ / +----------+ \ +--------+ |
| Supervisor |------| Server |------| Worker | |
+------------+ +----------+\ +--------+ | Multi-process
/ \ | or multi-thread
/ \ +--------+ |
Dynamic reconfiguration | Worker | |
and live restart support +--------+ |
---+
ServerEngine also provides useful options and utilities such as logging, signal handlers, changing process names shown by ps
command, chuser, stacktrace and heap dump on signal.
- Examples
- Simplest server
- Multiprocess server
- Multiprocess TCP server
- Multiprocess server on Windows and JRuby platforms
- Logging
- Supervisor auto restart
- Live restart
- Dynamic config reloading
- Signals
- Utilities
- BlockingFlag
- SocketManager
- Module API
- Worker module
- Server module
- List of all configurations
Examples
Simplest server
What you need to implement at least is a worker module which has run
and stop
methods.
require 'serverengine'
module MyWorker
def run
until @stop
logger.info "Awesome work!"
sleep 1
end
end
def stop
@stop = true
end
end
se = ServerEngine.create(nil, MyWorker, {
daemonize: true,
log: 'myserver.log',
pid_path: 'myserver.pid',
})
se.run
Send TERM
signal (or KILL
on Windows) to kill the daemon. See also Signals section bellow for details.
Multiprocess server
Simply set worker_type: "process" or worker_type: "thread" parameter, and set number of workers to workers
parameter.
se = ServerEngine.create(nil, MyWorker, {
daemonize: true,
log: 'myserver.log',
pid_path: 'myserver.pid',
worker_type: 'process',
workers: 4,
})
se.run
See also Worker types section bellow.
Multiprocess TCP server
One of the typical implementation styles of TCP servers is that a parent process listens socket and child processes accept connections from clients.
ServerEngine allows you to optionally implement a server module to control the parent process:
# Server module controls the parent process
module MyServer
def before_run
@sock = TCPServer.new(config[:bind], config[:port])
end
attr_reader :sock
end
# Worker module controls child processes
module MyWorker
def run
until @stop
# you should use Cool.io or EventMachine actually
c = server.sock.accept
c.write "Awesome work!"
c.close
end
end
def stop
@stop = true
end
end
se = ServerEngine.create(MyServer, MyWorker, {
daemonize: true,
log: 'myserver.log',
pid_path: 'myserver.pid',
worker_type: 'process',
workers: 4,
bind: '0.0.0.0',
port: 9071,
})
se.run
Multiprocess server on Windows and JRuby platforms
Above worker_type: "process" depends on fork
system call, which doesn't work on Windows or JRuby platform.
ServerEngine provides worker_type: "spawn" for those platforms (This is still EXPERIMENTAL). However, unfortunately, you need to implement different worker module because worker_type: "spawn"
is not compatible with worker_type: "process" in terms of API.
What you need to implement at least to use worker_type: "spawn" is def spawn(process_manager)
method. You will call process_manager.spawn
at the method, where spawn
is same with Process.spawn
excepting return value.
In addition, Windows does not support signals. ServerEngine provides command_sender: "pipe" for Windows (and for other platforms, if you want to use it). When using command_sender: "pipe", the child process have to handle commands sent from parent process via STDIN. On Windows, command_sender: "pipe" is default.
You can call Server#stop(stop_graceful)
and Server#restart(stop_graceful)
instead of sending signals.
module MyWorker
def spawn(process_manager)
env = {
'SERVER_ENGINE_CONFIG' => config.to_json
}
script = %[
require 'serverengine'
require 'json'
conf = JSON.parse(ENV['SERVER_ENGINE_CONFIG'], symbolize_names: true)
logger = ServerEngine::DaemonLogger.new(conf[:log] || STDOUT, conf)
@stop = false
command_pipe = STDIN.dup
STDIN.reopen(File::NULL)
Thread.new do
until @stop
case command_pipe.gets.chomp
when "GRACEFUL_STOP"
@stop = true
when "IMMEDIATE_STOP"
@stop = true
when "GRACEFUL_RESTART", "IMMEDIATE_RESTART"
# do something...
end
end
end
until @stop
logger.info 'Awesome work!'
sleep 1
end
]
process_manager.spawn(env, "ruby", "-e", script)
end
end
se = ServerEngine.create(nil, MyWorker, {
worker_type: 'spawn',
command_sender: 'pipe',
log: 'myserver.log',
})
se.run
Logging
ServerEngine logger rotates logs by 1MB and keeps 5 generations by default.
se = ServerEngine.create(MyServer, MyWorker, {
log: 'myserver.log',
log_level: 'debug',
log_rotate_age: 5,
log_rotate_size: 1*1024*1024,
})
se.run
ServerEngine's default logger extends from Ruby's standard Logger library to:
- support multiprocess aware log rotation
- support reopening of log file
- support 'trace' level, which is lower level than 'debug'
See also Configuration section bellow.
Supervisor auto restart
Server programs running 24x7 hours need to survive even if a process stalled because of unexpected memory swapping or network errors.
Supervisor process runs as the parent process of the server process and monitor it to restart automatically. You can enable supervisor process by setting supervisor: true
parameter:
se = ServerEngine.create(nil, MyWorker, {
daemonize: true,
pid_path: 'myserver.pid',
supervisor: true, # enables supervisor process
})
se.run
This auto restart reature will be suppressed for workers which exits with exit code specified by unrecoverable_exit_codes
. At this case, whole process will exit without error (exit code 0).
Live restart
You can restart a server process without waiting for completion of all workers using INT
signal (supervisor: true
and enable_detach: true
parameters must be enabled).
This feature allows you to minimize downtime where workers take long time to complete a task.
# 1. starts server
+------------+ +----------+ +-----------+
| Supervisor |----| Server |----| Worker(s) |
+------------+ +----------+ +-----------+
# 2. receives SIGINT and waits for shutdown of the server for server_detach_wait
+------------+ +----------+ +-----------+
| Supervisor | | Server |----| Worker(s) |
+------------+ +----------+ +-----------+
# 3. starts new server if the server doesn't exit in server_detach_wait time
+------------+ +----------+ +-----------+
| Supervisor |\ | Server |----| Worker(s) |
+------------+ | +----------+ +-----------+
|
| +----------+ +-----------+
\--| Server |----| Worker(s) |
+----------+ +-----------+
# 4. old server exits eventually
+------------+
| Supervisor |\
+------------+ |
|
| +----------+ +-----------+
\--| Server |----| Worker(s) |
+----------+ +-----------+
Note that network servers (which listen sockets) shouldn't use live restart because it causes "Address already in use" error at the server process. Instead, simply use worker_type: "process"
configuration and send USR1
to restart workers instead of the server. It restarts a worker without waiting for shutdown of the other workers. This way doesn't cause downtime because server process doesn't close listening sockets and keeps accepting new clients (See also restart_server_process
parameter if necessary).
Dynamic config reloading
Robust servers should not restart only to update configuration parameters.
module MyWorker
def initialize
reload
end
def reload
@message = config[:message] || "Awesome work!"
@sleep = config[:sleep] || 1
end
def run
until @stop
logger.info @message
sleep @sleep
end
end
def stop
@stop = true
end
end
se = ServerEngine.create(nil, MyWorker) do
YAML.load_file("config.yml").merge({
daemonize: true,
worker_type: 'process',
})
end
se.run
Send USR2
signal to reload configuration file.
Signals
- TERM: graceful shutdown
-
QUIT: immediate shutdown (available only when
worker_type
is "process") - USR1: graceful restart
-
HUP: immediate restart (available only when
worker_type
is "process") - USR2: reload config file and reopen log file
-
INT: detach process for live restarting (available only when
supervisor
andenable_detach
parameters are true. otherwise graceful shutdown) -
CONT: dump stacktrace and memory information to /tmp/sigdump-.log file. This can be
disabled by including
disable_sigdump: true
in the configuration.
Immediate shutdown and restart send SIGQUIT signal to worker processes which kills the processes.
Graceful shutdown and restart call Worker#stop
method and wait for completion of Worker#run
method.
Note that signals are not supported on Windows. You have to use piped command instead of signals on Windows. See also Multiprocess server on Windows and JRuby platforms section.
Utilities
BlockingFlag
ServerEngine::BlockingFlag
is recommended to stop workers because stop
method is called by a different thread from the run
thread.
module MyWorker
def initialize
@stop_flag = ServerEngine::BlockingFlag.new
end
def run
until @stop_flag.wait_for_set(1.0) # or @stop_flag.set?
logger.info @message
end
end
def stop
@stop_flag.set!
end
end
se = ServerEngine.create(nil, MyWorker) do
YAML.load_file(config).merge({
daemonize: true,
worker_type: 'process'
})
end
se.run
SocketManager
ServerEngine::SocketManager
is a powerful library to listen on the same port across multiple worker processes dynamically.
module MyServer
def before_run
@socket_manager_server = ServerEngine::SocketManager::Server.open
@socket_manager_path = @socket_manager_server.path
end
def after_run
@socket_manager_server.close
end
attr_reader :socket_manager_path
end
module MyWorker
def initialize
@stop_flag = ServerEngine::BlockingFlag.new
@socket_manager = ServerEngine::SocketManager::Client.new(server.socket_manager_path)
end
def run
lsock = @socket_manager.listen_tcp('0.0.0.0', 12345)
until @stop
c = lsock.accept
c.write "Awesome work!"
c.close
end
end
def stop
@stop = true
end
end
se = ServerEngine.create(MyServer, MyWorker, {
daemonize: true,
log: 'myserver.log',
pid_path: 'myserver.pid',
worker_type: 'process',
workers: 4,
bind: '0.0.0.0',
port: 9071,
})
se.run
Other features:
-
socket_manager_server = SocketManager::Server.share_sockets_with_another_server(path)
- It starts a new manager server that shares all UDP/TCP sockets with the existing manager.
- We can use this for live restart for network servers.
- The old process should stop without removing the file for the socket after the new process starts.
- Limitation: This feature would not work well if the process opens new TCP ports frequently.
See also examples.
Module API
Available methods are different depending on worker_type
. ServerEngine supports 3 worker types:
- embedded: uses a thread to run worker module (default). This type doesn't support immediate shutdown or immediate restart.
- thread: uses threads to run worker modules. This type doesn't support immediate shutdown or immediate restart.
- process: uses processes to run worker modules. This type doesn't work on Windows or JRuby platform.
- spawn: uses processes to run worker modules. This type works on Windows and JRuby platform but available interface of worker module is limited (See also Worker module section).
Worker module
- interface
-
initialize
is called in the parent process (or thread) in contrast to the other methods -
before_fork
is called before fork for each worker process [worker_type
= "thread", "process"] -
run
is the required method forworker_type
= "embedded", "thread", "process" -
spawn(process_manager)
is the required method forworker_type
= "spawn". Should callprocess_manager.spawn([env,] command... [,options])
. -
stop
is called when TERM signal is received [worker_type
= "embedded", "thread", "process"] -
reload
is called when USR2 signal is received [worker_type
= "embedded", "thread", "process"] -
after_start
is called after starting the worker process in the parent process (or thread) [worker_type
= "thread", "process", "spawn"]
-
- api
-
server
server instance -
config
configuration -
logger
logger -
worker_id
serial id of workers beginning from 0
-
Server module
- interface
-
initialize
is called in the parent process in contrast to the other methods -
before_run
is called before starting workers -
after_run
is called before shutting down -
after_start
is called after starting the server process in the parent process (available ifsupervisor
parameter is true)
-
- hook points (call
super
in these methods)reload_config
stop(stop_graceful)
restart(stop_graceful)
- api
-
config
configuration -
logger
logger
-
List of all configurations
- Daemon
- daemonize enables daemonize (default: false)
- pid_path sets the path to pid file (default: don't create pid file)
- supervisor enables supervisor if it's true (default: false)
-
disable_sigdump disables the handling of the
SIGCONT
signal and dumping of the thread (default: false) - daemon_process_name changes process name ($0) of server or supervisor process
- chuser changes execution user
- chgroup changes execution group
- chumask changes umask
- daemonize_error_exit_code exit code when daemonize, changing user or changing group fails (default: 1)
- Supervisor: available only when
supervisor
parameters is true- server_process_name changes process name ($0) of server process
- restart_server_process restarts server process when it receives USR1 or HUP signal. (default: false)
- enable_detach enables INT signal (default: true)
- exit_on_detach exits supervisor after detaching server process instead of restarting it (default: false)
- disable_reload disables USR2 signal (default: false)
- server_restart_wait sets wait time before restarting server after last restarting (default: 1.0) [dynamic reloadable]
- server_detach_wait sets wait time before starting live restart (default: 10.0) [dynamic reloadable]
- Multithread server and multiprocess server: available only when
worker_type
is "thread" or "process" or "spawn"- workers sets number of workers (default: 1) [dynamic reloadable]
- start_worker_delay sets the delay between each worker-start when starting/restarting multiple workers at once (default: 0) [dynamic reloadable]
- start_worker_delay_rand randomizes start_worker_delay at this ratio (default: 0.2) [dynamic reloadable]
- restart_worker_interval sets wait time before restarting a stopped worker (default: 0) [dynamic reloadable]
- Multiprocess server: available only when
worker_type
is "process"- worker_process_name changes process name ($0) of workers [dynamic reloadable]
- worker_heartbeat_interval sets interval of heartbeats in seconds (default: 1.0) [dynamic reloadable]
- worker_heartbeat_timeout sets timeout of heartbeat in seconds (default: 180) [dynamic reloadable]
- worker_graceful_kill_interval sets the first interval of TERM signals in seconds (default: 15) [dynamic reloadable]
- worker_graceful_kill_interval_increment sets increment of TERM signal interval in seconds (default: 10) [dynamic reloadable]
- worker_graceful_kill_timeout sets promotion timeout from TERM to QUIT signal in seconds. -1 means no timeout (default: 600) [dynamic reloadable]
- worker_immediate_kill_interval sets the first interval of QUIT signals in seconds (default: 10) [dynamic reloadable]
- worker_immediate_kill_interval_increment sets increment of QUIT signal interval in seconds (default: 10) [dynamic reloadable]
- worker_immediate_kill_timeout sets promotion timeout from QUIT to KILL signal in seconds. -1 means no timeout (default: 600) [dynamic reloadable]
- unrecoverable_exit_codes handles worker processes, which exits with code included in this value, as unrecoverable (not to restart) (default: [])
- stop_immediately_at_unrecoverable_exit stops server immediately if a worker exits with unrecoverable exit status (default: false)
- Multiprocess spawn server: available only when
worker_type
is "spawn"- all parameters of multiprocess server excepting worker_process_name
- worker_reload_signal sets the signal to notice configuration reload to a spawned process. Set nil to disable (default: nil)
- Logger
- log sets path to log file. Set "-" for STDOUT (default: STDERR) [dynamic reloadable]
- log_level log level: trace, debug, info, warn, error or fatal. (default: debug) [dynamic reloadable]
- log_rotate_age generations to keep rotated log files (default: 5), 0 will disable log rotate.
-
log_rotate_size sets the size to rotate log files (default: 1048576), when
log_rotate_age
is 0, thelog_rotate_size
value will be ignored. - log_stdout hooks STDOUT to log file (default: true)
- log_stderr hooks STDERR to log file (default: true)
- logger_class class of the logger instance (default: ServerEngine::DaemonLogger)
Author: Sadayuki Furuhashi
Copyright: Copyright (c) 2012-2013 Sadayuki Furuhashi
License: Apache License, Version 2.0