ShotgridApiRuby
A gem to integrate with shotgrid REST API easily.
Installation
Add this line to your application's Gemfile:
gem 'shotgrid_api_ruby'
And then execute:
$ bundle
Or install it yourself as:
$ gem install shotgrid_api_ruby
Usage
Client instantiation
For creating a new client you need to provide two values.
- One to identify the shotgrid site:
- Can be
shotgun_site
: which is thexxx
part inhttps://xxx.shotgunstudio.com
- Can be
shotgrid_site
: which is thexxx
part inhttps://xxx.shotgrid.autodesk.com
- Can be
site_url
: which is the full url to your site
- Can be
- One to
auth
you see Authentication lower in this guide.
Example:
client = ShotgridApiRuby.new(shotgrid_site: 'i-love-shotgrid', auth: {client_id: 'my_nice_script', client_secret: 'CantTouchThis'})
Authentication
Any kind of authentication specified here is implemented
Client Credentials
client = ShotgridApiRuby.new(shotgrid_site: 'xxx', auth: {client_id: 'script_name', client_secret: 'script_secret'})
Password Credentials
client = ShotgridApiRuby.new(shotgrid_site: 'xxx', auth: {username: 'login', password: 'password'})
Session Token
We highly advise not using this for a long term script as this won't be a stable value over time
client = ShotgridApiRuby.new(shotgrid_site: 'xxx', auth: {session_token: 'session_token'})
Refresh Token
We highly advise not using this for a long term script as this won't be a stable value over time
client = ShotgridApiRuby.new(shotgrid_site: 'xxx', auth: {refresh_token: 'refresh_token'})
ShotgridCallError
Every ShotGrid call resulting in an error will throw a ShotgridCallError. This error class derive from StandardError and will implement 2 extra methods:
-
#response
=> Will returns the original HTTP response (a Faraday::Response). -
#status
=> This method is a shortcut to get the status from the response.
exemple
begin
# A ShotGrid call resulting in a error
rescue StandardError => e
p e.message, e.backtrace # Will behave as a normal StandardError
p e.response.body # Original unparsed body from ShotGrid response
p e.status # Status code from ShotGrid answer
end
Server Infos
Get general server infos:
client.server_info.get
# #<OpenStruct
shotgun_version="v8.6.0.0-dev (build 12864de)",
api_version="v1",
shotgun_version_number="8.6.0.0-dev",
shotgun_build_number="12864de",
portfolio_version="UNKNOWN",
unified_login_flow_enabled=true,
user_authentication_method="default">
Preferences
Get some preferences infos:
prefs = client.preferences.get
prefs.to_h.keys
# [:format_date_fields,
# :date_component_order,
# :format_time_hour_fields,
# :format_currency_fields_display_dollar_sign,
# :format_currency_fields_decimal_options,
# :format_currency_fields_negative_options,
# :format_number_fields,
# :format_float_fields,
# :format_float_fields_rounding,
# :format_footage_fields,
# :support_local_storage,
# :view_master_settings,
# :duration_units,
# :hours_per_day,
# :last_day_work_week]
Entities
Querying entities is done by accessing the named method
client.assets # => ShotgridApiRuby::Entities …
As entities can be user defined the client will try to answer to any unknown type with an entity call so any of those calls will returns the same thing:
client.assets
client.asset
client.entities("Asset")
client.entities(:Assets)
Any not yet implemented call can be accessed through the connection: client.assets.connection
Entity
Returned entity will try to behave as nicely as possible.
An entity will always answer to:
- .type : the type of the entity
- .id : the id of the entity
- .relationships : a hash of relationships
- .links : a hash of links to other entities
- .attributes : An object answering to any available attributes
It will also answer to any method that is present in the attributes:
assets = client.assets.all(fields: 'code')
assets.first.type # => "Asset"
assets.first.id # => 726
assets.first.attributes.code # => "Buck"
assets.first.code # => "Buck"
Search
all
The all call will return all possible entities.
client.assets.all
search
Does the same thing as all
first
Will return only the first entity found (same thing as setting the page_size to 1 and then getting the first result)
client.assets.first
arguments
fields
This attribute describe the wanted fields in the returned entity
Can be a string describing wanted fields: 'code'
or 'code,description'
Or an array for better readability: [:code, 'description']
Example:
client.assets.all(fields: [:code, :description])
sort
Describe how you want your entities to be sorted.
Can be either:
- A string:
'code'
or'code,-description'
(the-
asking for a descending order) - An array for better readability:
[:code, '-description']
- A hash for ease of use:
{code: 'asc', description: :desc}
Example:
client.assets.all(fields: [:code, :description], sort: {code: :asc, description: :desc})
logical_operator
Default: "and"
This will be only used on complex queries. This is how we treat multiple first level conditions.
Accepted values: 'and', 'or'
filter
For simple filters, the filter field is waiting for a hash.
Each value is:
- A string: then a
is
filter will be used - An array: then a
in
filter will be used
Example:
client.assets.all(fields: [:code, :description], filter: {code: ['Buck', :Darcy], description: 'I LOVE SG'})
For complex filters, see the documentation here.
If the filters are complex there's many cases:
- If they are a hash containing logical_operator and conditions => we will use them
- If the filter is not a hash => we will use it without translation
- If the filter is a hash not containing "conditions". We will try to translate this to SG compatible query.
Example:
client.assets.all(
filter: {
project: { id: 2 },
sg_status_list: ["act", "hld", "omt"]
},
)
# Will be translated to:
{
"filters"=>{
"conditions"=> [
["project.Project.id", "is", 2],
["sg_status_list", "in", ["act", "hld", "omt"]]
],
"logical_operator"=>"and"
}
}
The complexity of calling a different route and passing different headers/body/params will be taken care of automatically.
page
You can ask for any page size or page number.
-
page
: set the page number. -
page_size
: set the size of each page.
Any of the two can be omited. Their type should be a number but it'll work with a string
Example:
client.assets.all(fields: [:code], page: 3, page_size: 10)
client.assets.all(fields: [:code], page: '3')
client.assets.all(fields: [:code], page_size: 10)
options
Special options can be added:
- retired: a flag telling if the returned entities should be retired or not
- include_archived_projects: a flag telling if the archived projets should be included int the search
Example:
client.assets.all(fields: [:code], retired: true)
client.assets.all(fields: [:code], include_archived_projects: true)
Finding one element
find
function on entities
allow you to get one element in particular.
It accepts (all arguments are optional):
- fields: string, symbol or array of fields
- retired: boolean specifying if the record is retired
- include_archived_projects: boolean specifying if the entity is part of an archived project
Example:
client.assets.find(724, fields: [:code, 'description'], retired: false)
Create
Will create the entity referenced by the id with the following fields. If successful, it will return the newly created entity.
client.assets.create(code: 'New Asset', project: {type: 'Project', id: 63})
Update
Will update the entity referenced by the id with the following fields. If successful, it will return the modified entity.
client.assets.update(1226, code: 'Updated Asset', sg_status_list: 'fin')
Delete
Will destroys the entity referenced by the id. Will return true if successful.
client.assets.delete(1226)
Revive
Will try to revive the entity referenced by the id. Will return true if successful.
client.assets.revive(1226)
Summarize
Will summarize data for an entity type.
Example:
# Simplest example
client.assets.summarize(summary_fields: {id: :count})
# Full complex example
client.assets.summarize(
filter: { project: { id: 122 }, sg_status_list: :act },
logical_operator: 'or',
include_archived_projects: true,
grouping: {
code: {direction: :desc, type: 'exact'}
},
summary_fields: { id: :count }
)
# Raw shotgrid queries
client.assets.summarize(
grouping: [
{
"field": "sg_asset_type",
"type": "exact",
"direction": "asc"
}
],
summary_fields: [
{
"field": "id",
"type": "count"
}
],
)
It accepts the same filter
and logical_operator
as a search
will.
Summary fields
Those can have two forms:
The normal API form
You need to supply the summary_fields as an array and it will be passed directly to the SG REST API
The convenient form
Using an array isn't very convenient most of the time. You can use a hash instead and it will be translated into a "SG summary_fields array".
Each key of the hash is the field name and the corresponding value is the type a summary you want (can be a string or a symbol)
Grouping
Those can have two forms:
The normal API form
You need to supply the grouping as an array and it will be passed directly to the SG REST API
The convenient form
Using an array isn't very convenient most of the time. You can use a hash instead and it will be translated into a "SG grouping array".
Each key of the hash is the field name and the corresponding value can either be :
- A String/Symbol and then will be used a a direction. The type will be 'exact'
- A Hash with optional 'type' and 'direction' keys. If a key is not specified it will be 'exact' and 'asc' respectively.
Count
This is a helper for more a readable count summary. This can be passed filter
and logical_operator
.
Example:
client.assets.count
# This will be equivalent as doing:
client.assets.summarize(summary_fields: [{type: :record_count, field: :id}])
Schema
Those calls allow to inspect the schema for a shotgrid site.
Entity
client.assets.schema
Entity fields
Fetch the different fields available on an entity type and their definition.
fields = client.assets.fields
fields.code.name # => "Asset Name"
fields.code.properties.summary_default # => "none"
Non implemented calls
All calls which are not yet implemented can be done through the connection
method. This method will still take care of the authentication for you.
client = ShotgridApiRuby.new(…)
client.connection.get('/entity/assets') # => #<Faraday::Response:xxx @on_complete_callbacks=[], @env=#<Faraday::Env @method=:get @body="{\"data\":[{\"type\":\"Asset\",\"attributes\":{},\"relationships\":{},\"id\":726 …
Development
After checking out the repo, run bin/setup
to install dependencies. Then, run rake spec
to run the tests. You can also run bin/console
for an interactive prompt that will allow you to experiment.
To install this gem onto your local machine, run bundle exec rake install
. To release a new version, update the version number in version.rb
, and then run bundle exec rake release
, which will create a git tag for the version, push git commits and tags, and push the .gem
file to rubygems.org.
Every commit/push is checked by overcommit.
Contributing
Bug reports and pull requests are welcome on GitHub at https://github.com/shotgunsoftware/shotgrid_api_ruby.
License
The gem is available as open source under the terms of the MIT License.