SNES Utils
Tools
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mini_assembler
: System monitor/Mini Assembler clone. With it you can examine (hexdump) any area of a ROM, disassemble any range, inject data anywhere (either raw binary/hex or assemble 65816 instructions directly). You can even program a full game with it (if you're brave enough)! -
png2snes
: Given an input image, extract color palette and character data, in a file format readable by the SNES. (Read: that you can load into VRAM/CGRAM as is). -
tmx2snes
: Given a TMX file (generated with Tiled), generate a tilemap loadable in the SNES vram. -
vas
: 65816, spc700 and superfx macro assembler
Warning: Tileset should be 128 pixel wide for best usability.
How to use
see snake/build for each tool usage example.
Demo
Snake : This is a clone of the well known snake game. It was build solely with the tools found in this repo.