0.01
No commit activity in last 3 years
No release in over 3 years
This is a gem that makes trivial interacting with the Steam Web API
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
 Dependencies

Development

~> 1.7
~> 3.5
~> 1.0
~> 10.0
~> 3.1
~> 2.9
~> 1.20

Runtime

~> 0.9
 Project Readme

SteamWebApi

Build Status Code Climate Test Coverage Gem Version

This is a gem that makes trivial interacting with the Steam Web API. It supports all methods listed here: https://developer.valvesoftware.com/wiki/Steam_Web_API and one more.

Supported Ruby version

Gem supports Ruby: 2.0, 2.1, 2.2

Installation

Add this line to your application's Gemfile:

gem 'steam_web_api'

And then execute:

$ bundle

Or run in the console:

$ gem install steam_web_api    

Usage

Configuration

Some Steam Web API methods return publicly accessible data and do not require authorization when called. Other methods may require clients to register for an API key and pass that in using the key parameter. There are also methods that return sensitive data or perform a protected action and require special access permissions. To retrieve API key for your application, you'll need log in to your Steam account and fill this form

When you have your API key, you can configure the gem:

# for Rails, you can put this code in initializer: config/initializers/steam_web_api.rb
SteamWebApi.configure do |config|
	config.api_key = 'your api key'
end

This is better not to include API key as plain text in you repository. For better solution, please check dotenv gem.

Player

Get list of owned games

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetOwnedGames_.28v0001.29). To make this API call, you need to have API key for your app and steam identifier of the Steam user.

# player_steam_id - this is a Steam identifier for user
player = SteamWebApi::Player.new(player_steam_id)
data = player.owned_games
data.count # how many games user posses (integer)
data.games # list of user's games
data.success # boolean value indicates if response was succesful

# game datails
game = data.games.first
game['appid'] # identifier for game (integer)
game['playtime_forever'] # total playtime for game (integer)

# additional options
# 1. include_played_free_games - include free games in results
# 2. include_appinfo - include game name and logo information in the output. The default is to return appids only.
data = player.owned_games(include_played_free_games: true, include_appinfo: true)

# if include_appinfo is set to true
game = data.games.first
game['name'] # game's name
game['playtime_2weeks'] # total number of minutes played in the last 2 weeks
game['img_icon_url'] # filename of game's icon
game['img_logo_url'] # filename of game logo
game['has_community_visible_stats'] # indicates there is a stats page with achievements or other game stats available for this game

Get user stats for game

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetUserStatsForGame_.28v0002.29). To make this API call, you need to have API key for your app and steam identifier of the Steam user.

player = SteamWebApi::Player.new(player_steam_id)
data = player.stats_for_game(game_id)

data.steam_id # user steam identifier
data.game_name # game name
data.achievements # list of achievements
data.stats # list of stats
data.success # boolean value indicates if response was succesful. If false, probably the game doesn't have stats and Steam returns 400 status

achievement = data.achievements.first
achievement['name'] # achievement identifier
achievement['achieved'] # integer (0 or 1)

stat = data.stats.first
stat['name']
stat['value'] # integer

Get user achievements for game

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetPlayerAchievements_.28v0001.29). To make this API call, you need to have API key for your app and steam identifier of the Steam user.

player = SteamWebApi::Player.new(player_steam_id)
data = player.achievements(game_id)

data.steam_id # user steam identifier
data.game_name # game name
data.achievements # list of achievements
data.success # boolean value indicates if response was succesful. If false, probably the game doesn't have stats and Steam returns 400 status

achievement = data.achievements.first
achievement['apiname'] # achievement name
achievement['achieved'] # integer (0 or 1)

# additional options
# 1. l - Language. If specified, it will return language data (name, description) for the requested language.
data = player.achievements(game_id, l: 'en')
achievement = data.achievements.first
achievement['name'] # achievement name
achievement['description'] # achievement description

Get accounts summaries for list of players

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetPlayerSummaries_.28v0002.29). To make this API call, you need to have API key for your app and steam identifier of the Steam user.

data = SteamWebApi::Player.summary(player.steam_id, player_2.steam_id)
data.players # list of account summeries
data.success # boolean value indicates if response was succesful

first_player = data.players.first
first_player['steamid']
first_player['communityvisibilitystate']
first_player['profilestate']
first_player['personaname']
first_player['lastlogoff']
first_player['profileurl']
first_player['avatar']
first_player['avatarmedium']
first_player['avatarfull']
first_player['personastate']
first_player['realname']
first_player['primaryclanid']
first_player['timecreated']
first_player['personastateflags']
first_player['gameextrainfo']
first_player['gameid']
first_player['loccountrycode']
first_player['locstatecode']
first_player['loccityid']

Get account summary for single player

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetPlayerSummaries_.28v0002.29). This is just more convinient method to get account summary if you already have player instance. To make this API call, you need to have API key for your app and steam identifier of the Steam user.

player = SteamWebApi::Player.new(steam_id)
data = player.summary
data.profile # account summery
data.success # boolean value indicates if response was succesful

data.profile['steamid']
data.profile['communityvisibilitystate']
data.profile['profilestate']
data.profile['personaname']
data.profile['lastlogoff']
data.profile['profileurl']
data.profile['avatar']
data.profile['avatarmedium']
data.profile['avatarfull']
data.profile['personastate']
data.profile['realname']
data.profile['primaryclanid']
data.profile['timecreated']
data.profile['personastateflags']
data.profile['gameextrainfo']
data.profile['gameid']
data.profile['loccountrycode']
data.profile['locstatecode']
data.profile['loccityid']

Get player friends list

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetFriendList_.28v0001.29). To make this API call, you need to have API key for your app and steam identifier of the Steam user.

player = SteamWebApi::Player.new(steam_id)
data = player.friends
data.friends # list of friends
data.success # boolean value indicates if response was succesful

friend = data.friends.first
friend['steamid']
friend['relationship']
friend['friend_since'] # integer

# additional options
# relationship: all/friend. Default is 'all'
player.friends('friend')

Get list of recently played games

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetRecentlyPlayedGames_.28v0001.29). To make this API call, you need to have API key for your app and steam identifier of the Steam user.

player = SteamWebApi::Player.new(steam_id)
data = player.recently_played_games
data.games # list of games
data.total_count
data.success # boolean value indicates if response was succesful

game = data.games.first
game['appid']
game['name']
game['playtime_2weeks'] # integer, number of minutes
game['playtime_forever'] # integer, number of minutes
game['img_icon_url']
game['img_logo_url']

# additional options
# count: it limits returned number of games. It's nil by default
player.recently_played_games(2)

Check if player is playing shared game

(https://developer.valvesoftware.com/wiki/Steam_Web_API#IsPlayingSharedGame_.28v0001.29). To make this API call, you need to have API key for your app and steam identifier of the Steam user.

player = SteamWebApi::Player.new(steam_id)
data = player.playing_shared_game(game_id)
data.lender_steamid # string, steam id of game owner
data.success  # boolean value indicates if response was succesful

Get list of bans for list of players

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetPlayerBans_.28v1.29). To make this API call, you need to have API key.

data = SteamWebApi::Player.bans(player_1.steam_id, player_2.steam_id)
data.players # list of bans info for given players
data.success # boolean value indicates if response was succesful

bans = data.players.first
bans['SteamId']
bans['CommunityBanned'] # boolean
bans['VACBanned'] # boolean
bans['NumberOfVACBans'] # integer
bans['DaysSinceLastBan'] # integer
bans['EconomyBan'] # string, for example 'none'

Get list of bans for single player

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetPlayerBans_.28v1.29). This is just more convinient method to get player bans if you already have player instance. To make this API call, you need to have API key.

player = SteamWebApi::Player.new(steam_id)
data = player.bans
data.success # boolean value indicates if response was succesful
data.bans['SteamId']
data.bans['CommunityBanned'] # boolean
data.bans['VACBanned'] # boolean
data.bans['NumberOfVACBans'] # integer
data.bans['DaysSinceLastBan'] # integer
data.bans['EconomyBan'] # string, for example 'none'

Game

Get list of all games

This end-point is not described in official documentation.

data = SteamWebApi::Game.all
data.games
data.success # boolean value indicates if response was succesful

game = data.games.first
game['appid'] # game id
game['name']

Get game schema

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetSchemaForGame_.28v2.29). To make this API call, you need to have API key for your app.

game = SteamWebApi::Game.new(game_id)
schema = game.schema

schema.name # game name 
schema.version # game version
schema.achievements # lists of achievements
schema.stats # list of stats
schema.success # boolean value indicates if response was succesful

achievement = schema.achievements.first
achievement['name']
achievement['defaultvalue']
achievement['displayName']
achievement['hidden'] # integer
achievement['description']
achievement['icon']
achievement['icongray']

stats = schema.stats.first
stats['name']
stats['defaultvalue']
stats['displayName']

Get list of global game achievements in percentage

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetGlobalAchievementPercentagesForApp_.28v0002.29)

game = SteamWebApi::Game.new(game_id)
data = game.achievement_percentages

data.achievements # list of achievements
data.success # boolean value indicates if response was succesful

achievement = data.achievements.first
achievement['name']
achievement['percent']

Get list of news

(https://developer.valvesoftware.com/wiki/Steam_Web_API#GetNewsForApp_.28v0002.29)

game = SteamWebApi::Game.new(game_id)
news = game.news

news.app_id # game id
news.news_items # news list
news.success # boolean value indicates if response was succesful

first_news = news.news_items.first
first_news['gid'] # string
first_news['title']
first_news['url']
first_news['is_external_url']
first_news['author']
first_news['contents']
first_news['feedlabel']
first_news['date']
first_news['feedname']

# additional options
# 1. count - default 3, how many news should be retured
# 2. max_length - default 300, how many characters news content should contain
data = game.news(count: 10, max_length: 1000)

Contributing

  1. Fork it ( https://github.com/[my-github-username]/steam_web_api/fork )
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request