= Description A library for playing and controlling sounds on MS Windows. = Prerequisites * ffi * test-unit 2 (Development only) = Installation gem install win32-sound = Synopsis require 'win32/sound' include Win32 # Play a wav file Sound.play("somefile.wav") # Play a system sound Sound.play("SystemAsterisk",Sound::ALIAS) # Get the current volume of the waveform-audio output device. p Sound.volume.join(", ") # left channel, right channel = Acknowledgements API ideas derived (or not) from Perl's Win32::Sound module and Python's winsound package. = Known Bugs None that I'm aware of. Please report any bugs on the project page at https://github.com/djberg96/win32-sound. = Future Plans Add ability to retrieve information about WAV files. Add MIDI support? = Developer's Notes The MessageBeep() function, which the Python "winsound" module contains, is intentionally omitted here. I felt it was redundant, because you can achieve the same effect with something like this: Sound.play("SystemAsterisk", Sound::ALIAS). = License Artistic 2.0 = Copyright (C) 2004-2017, Daniel J. Berger, All Rights Reserved = Warranty This package is provided "as is" and without any express or implied warranties, including, without limitation, the implied warranties of merchantability and fitness for a particular purpose. = Author(s) Daniel Berger Park Heesob Dominic Muller
Project
win32-sound
The win32-sound library provides an interface for playing various
sounds on MS Windows operating systems, including system sounds and
wave files, as well as querying and configuring sound related properties.
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Ruby
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Artistic 2.0
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