Project
Reverse Dependencies for gosu
The projects listed here declare gosu as a runtime or development dependency
0.01
A useful and yet simple spritesheet extension for Gosu.
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Activity
0.01
Handles TexturePacker format and makes it ready to use with Gosu
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Activity
0.01
Makes it easy to load tile maps built with Tiled editor into Gosu games
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Activity
0.01
Because kids like to smash buttons
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0.01
Perlin Noise C extension
A Perlin/Simplex noise implementation based of
<http://freespace.virgin.net/hugo.elias/models/m_perlin.htm>. Implemented as a Ruby C extension.
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0.01
Bundler manages an application's dependencies through its entire life, across many machines, systematically and repeatably
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0.01
Rong-client is the catch-all Rong client package, and in the future will hopefully be replaced with platform-specifc implementations.
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Activity
0.01
Ruby Arena for fights between robots with own AI.
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Activity
0.0
An enteraining word game
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0.0
This video game framework is written using the Gosu game development library.
It was originally intended to be used for writing Point-N-Click adventure games,
but has become a more general 2D video game framework.
It's interesting features include video and audio playback capabilities.
The project is definitely lacking some documentation.
Although I have been trying to write documentation using rdoc and write tests
with Minitest, I do not think that I have been doing either of those very successfully.
I don't think many people aside from myself will be able to use it properly,
as I have built it specifically for my needs.
Thank you for reading, have a nice day :)
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0.0
A maze game that is fun and easy to play,
available for 2 player with 2D graphics render by Gosu library.
Include Classic mode, Multiplayer mode and Annoying Ffriend mode
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0.0
Intersideral navigation
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0.0
Library for painless sprite animations on Gosu, with an easy
and nifty API, made in pure Ruby with no dependencies at all!
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0.0
Arcade is a simple Ruby-vased DSL for creating old-school arcade games like Pong. The philosophy is similar to GameMaker, except expressed as a Ruby library instead of a crazy GUI.
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0.0
A* Visualizer is an interactive application to visualize
the A* pathfinding algorithm in a grid with obstacles.
It uses the Gosu game development library.
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0.0
This game is build with Gosu library as a final project for the
"Programming with Ruby" course.
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Activity
0.0
Create arcade style games quickly and easily
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Activity
0.0
TexPlay is a light-weight image manipulation framework for Ruby and Gosu
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Activity
0.0
Gem contains Battlecity remake
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Activity
0.0
Adds some functionalities to the Ruby Gosu framework
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Activity